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Author Topic: What's coming up for 99e (skinwise)  (Read 194300 times)
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Phoenix
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« Reply #240 on: 2004-04-28, 17:43 »

So far so good, excellent work with the hands, and I like the Strogg stuff very much.  The fact that this hand can deform so easily should make it perfect for the animations on the weapons where we have fingers moving around, especially grenades.  Nice work there!
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Tabun
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« Reply #241 on: 2004-04-28, 23:11 »

Glad you like it!
Here's some more (unskinned) stuff for Strogg:



With the exception of the invulnerability (for obvious reasons), the centerpieces of the powerups could rotate in the opposite direction of the wings at a different speed, for added coolness.. We'll see ;]
« Last Edit: 2004-04-28, 23:17 by Tabun » Logged

Tabun ?Morituri Nolumus Mori?
Tabun
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« Reply #242 on: 2004-04-29, 17:01 »

And some more:



Replacing the medikit model (but not changing the way it works - before anyone asks, that would only be a pointless degradation).
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Tabun ?Morituri Nolumus Mori?
scalliano
 

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« Reply #243 on: 2004-04-29, 19:20 »

This mod just gets better and better.
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Tekhead
 
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« Reply #244 on: 2004-04-29, 21:04 »

Awesome! That's some high-quality skin action  Thumbs up!
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Rubilacxe
 
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« Reply #245 on: 2004-04-30, 01:13 »

Quote from: Tabun
Replacing the medikit model (but not changing the way it works - before anyone asks, that would only be a pointless degradation).
I like the model very very much but do we HAVE to replace the Strogg medkit model?  I really enjoy the nostalgic feeling of having those two box medkits.  They look just like Q2 but so much better.
« Last Edit: 2004-04-30, 16:05 by Tabun » Logged

-JL
Thomas Mink
 

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« Reply #246 on: 2004-04-30, 01:32 »

Errr... the medkit for Strogg, in its current state... if I remember, looks exactly like the floating needle type thing that's the default for q3.

Now.. the medPACKs, on the other hand... are those nice little health boxes. Slipgate - Smile
« Last Edit: 2004-04-30, 01:33 by ~SpAwN~ » Logged

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Rubilacxe
 
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« Reply #247 on: 2004-04-30, 02:01 »

Quote from: ~SpAwN~
Errr... the medkit for Strogg, in its current state... if I remember, looks exactly like the floating needle type thing that's the default for q3.

Now.. the medPACKs, on the other hand... are those nice little health boxes. Slipgate - Smile
my bad my bad haha thats what I mean't
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Tabun
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« Reply #248 on: 2004-04-30, 15:58 »

And another W.I.P. shot.



The Doom armor is progressing nicely. As you can see, its shape needs some tweaking, but I'll soon have it done and unwrapped.
Edit: Design based on Doom art, a few pages back in this thread.

As for the medikit replacement - I was indeed referring to the totally unStroggish syringe ;]
« Last Edit: 2004-04-30, 16:39 by Tabun » Logged

Tabun ?Morituri Nolumus Mori?
Tekhead
 
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« Reply #249 on: 2004-04-30, 16:13 »

I might suggest slightly bumping up the shoulders a bit to give the armor a beefier look, but otherwise WOW! Most excellent torso work!! I can't wait to see this one skinned!

 Thumbs up!  Thumbs up!
« Last Edit: 2004-04-30, 18:58 by Tekhead » Logged
shambler
 
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« Reply #250 on: 2004-04-30, 19:42 »

Really good.
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Phoenix
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« Reply #251 on: 2004-05-01, 05:20 »

Now that's some Doomish armor for sure!  I like that very much, Tab, very, very much!
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Gnam
 
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« Reply #252 on: 2004-05-02, 03:09 »

Looks great as usual. A minor nitpick- I think the edges of the plates that go over-top the shoulder blades are a little high. From my observations of the Doom cover art and Doom sprites, I would think the edges of those plates would extend down a little lower, like half way between where it is now and the bottom of the collar. Maybe it's just me...
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Tabun
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« Reply #253 on: 2004-05-02, 03:52 »

No you're probably right. Nevertheless, in my humble opinion, it's fine as it is. Surely it is better than what one saw ingame. We are not going for a 100% precise recreation of any concept art or original versions, especially not when it would mean redoing model and skin. Nitpick noted and stored in general-nitpick-depository.
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Tabun ?Morituri Nolumus Mori?
Tabun
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« Reply #254 on: 2004-05-03, 12:07 »

And here's them armors with skin.

http://www.planetquake.com/tabun/img/gena/...armor_shots.jpg

This concludes the normal item models for Gen. Now only the powerups remain..

Don't forget, here's the status:
http://www.planetquake.com/tabun/tmp/itemstatus.htm
Not much left to do, eh? :]
« Last Edit: 2004-05-03, 20:46 by Tabun » Logged

Tabun ?Morituri Nolumus Mori?
Gnam
 
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« Reply #255 on: 2004-05-03, 17:22 »

Actually, now that you have those indentations  in between the "shoulder blades" and the "pecs" that nitpick I mentioned is no longer apparent; nice solution.
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Thomas Mink
 

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« Reply #256 on: 2004-05-03, 22:21 »

Is it normal to not have anything to say about how good someone's work is?

I mean... I say 'damn, that's good' or 'that's awesome'... but I've said it all before, and so has everyone else. I need something new to say... something original... hmmmmmm....

Yo man... That's SWANK!
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Tekhead
 
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« Reply #257 on: 2004-05-03, 22:29 »

They look like Doom armors - good job.
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shambler
 
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« Reply #258 on: 2004-05-03, 22:31 »

Excellent, as always.

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Phoenix
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« Reply #259 on: 2004-05-04, 02:18 »

This is one happy bird.  Now if only the Doom model looked as good.  Who knows, maybe a rework is in order down the line?  Doom Unleashed for Q3A? Slipgate - Smile
« Last Edit: 2004-05-04, 02:20 by Phoenix » Logged


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